Commit Graph

120 Commits

Author SHA1 Message Date
Yogi Wiguna 4946f1daa6 feat: implement the new "Stop N Go" game mode, including phase management, dynamic safe zones, player missions, and dedicated UI with visual effects. 2026-03-24 15:16:30 +08:00
adtpdn 878e331b6e feat: Implement new Stop 'n' Go game mode with dedicated manager, player logic, and control scripts. 2026-03-23 20:42:55 +08:00
Yogi Wiguna 7f1ae0f757 feat: implement core player entity with state management, network synchronization, and bot logic. 2026-03-23 17:37:08 +08:00
Yogi Wiguna 9867ddc262 feat: Implement core player character logic with networked movement, actions, state management, and character selection. 2026-03-23 17:33:08 +08:00
Yogi Wiguna d0e90fd2aa feat: Add initial core game scene, player script, and static Tekton manager. 2026-03-23 10:22:55 +08:00
Yogi Wiguna b1c5e75a3e feat: Add player character script with core game logic, network synchronization, and manager integration. 2026-03-23 09:40:45 +08:00
adtpdn 05d9617f84 feat: Add new visual effects, player and lobby scenes, and a special tiles manager. 2026-03-17 18:04:57 +08:00
Yogi Wiguna efdd8f4969 Add SFX 2026-03-17 17:38:30 +08:00
Yogi Wiguna eb018903aa feat: implement initial lobby scene with main menu, server browser, and networking options. 2026-03-16 16:19:30 +08:00
Yogi Wiguna ab3ca7661f feat: implement special tiles manager for power-ups, including inventory, levels, cooldowns, and effect activation. 2026-03-16 14:40:28 +08:00
Yogi Wiguna 07387e67af feat: Implement core Player character with networking, movement, and character selection logic, along with a new pointer shader. 2026-03-16 12:18:00 +08:00
Yogi Wiguna 898f867cee feat: add Stop n Go game mode with new arena, assets, and manager script. 2026-03-13 12:23:47 +08:00
Yogi Wiguna 200e198428 feat: Introduce Tekton roaming NPC with grid movement, player interaction, tile spawning, and visual effects. 2026-03-13 10:07:17 +08:00
adtpdn 74a81425c5 feat: implement core lobby management system with Nakama integration, player state, and game settings. 2026-03-13 03:46:04 +08:00
Yogi Wiguna 3853962e4a feat: Implement initial main game scene with gridmap, player, and core managers. 2026-03-12 12:30:29 +08:00
Yogi Wiguna 412e7bdcdd feat: Implement initial main scene, player scripts, and core game manager systems for input, actions, playerboard, special tiles, and UI. 2026-03-12 12:06:32 +08:00
Yogi Wiguna 93eda69ad6 feat: Implement core game systems including settings management, player input, and initial gameplay mechanics with associated UI. 2026-03-12 10:35:26 +08:00
Yogi Wiguna 4b7a64a119 feat: Implement core player movement with advanced pushing mechanics, define game modes, and introduce various new managers and UI components. 2026-03-11 09:56:10 +08:00
Yogi Wiguna aaf246d873 feat: Introduce core game systems for special tile effects, power-up management, player movement, and initial UI screens. 2026-03-09 17:49:50 +08:00
Yogi Wiguna 5c4764b082 feat: Introduce core player movement manager with grid-based movement, player pushing mechanics, and initial bot control and strategic planning. 2026-03-05 16:41:35 +08:00
Yogi Wiguna aa26e9f2a4 feat: Introduce PlayerMovementManager to centralize grid-based player and bot movement, including multiplayer synchronization and push interactions. 2026-03-05 15:32:45 +08:00
Yogi Wiguna fb6d9df5db feat: Create player input and powerup managers to handle player interactions, movement, actions, targeting, and boost meter mechanics. 2026-03-05 14:29:34 +08:00
adtpdn ebfa8f99a7 feat: Implement the main game scene with new player functionality, Stop n Go and Portal Mode managers, a dynamic message bar, and pre-game countdown logic. 2026-03-05 02:07:14 +08:00
Yogi Wiguna cd7881bc3f feat: Introduce an EnhancedGridMap with advanced generation, randomization, pathfinding, and data serialization, along with new player, powerup, and portal managers. 2026-03-04 17:40:10 +08:00
Yogi Wiguna 8f03cc15c5 feat: introduce core player logic with manager integration and power-up inventory UI. 2026-03-04 15:56:03 +08:00
Yogi Wiguna b32565203f feat: Implement core player movement, input, and player scene setup, including grid-based movement, rotation, push mechanics, and multiplayer synchronization. 2026-03-04 12:33:06 +08:00
Yogi Wiguna 1425dff93e feat: Implement PortalDoor functionality and integrate PortalModeManager for the Tekton Doors game mode. 2026-03-02 12:17:36 +08:00
Yogi Wiguna f13ec4782b feat: Introduce core player script with multiplayer state management, character selection, and game logic, alongside a new camera context manager. 2026-02-26 17:12:33 +08:00
Yogi Wiguna 8e0aa322de feat: Implement core player entity with multiplayer state synchronization, character selection, movement, and manager-based input. 2026-02-26 16:55:36 +08:00
Yogi Wiguna 6d41f9dbc6 feat: Implement Tekton Doors game mode with portal mechanics, add an in-game message bar, and introduce a pre-game countdown. 2026-02-25 16:58:59 +08:00
Yogi Wiguna 51df6ed4fc feat: Add core player entity with network-synced properties, character selection, and manager integration. 2026-02-25 12:24:12 +08:00
Yogi Wiguna e31973dfab feat: Add initial player character, movement, network synchronization, bot AI, and game managers. 2026-02-24 16:54:45 +08:00
Yogi Wiguna 19fdb12c31 feat: Introduce player input and movement managers to handle continuous, turn-based, and targeted grid interactions. 2026-02-23 17:09:33 +08:00
Yogi Wiguna 3a5e6ad703 feat: Add core player entity with movement, race, input, character selection, and multiplayer synchronization, integrating various game managers. 2026-02-23 15:57:41 +08:00
Yogi Wiguna c8e7be8c6a feat: Implement player movement, rotation, and advanced push mechanics with new PlayerMovementManager, StopNGoManager, and player scene script. 2026-02-23 12:55:02 +08:00
Yogi Wiguna 92fd76f4b8 feat: Introduce an enhanced gridmap addon with procedural generation, pathfinding, and initial core game scripts and assets. 2026-02-23 12:31:42 +08:00
Yogi Wiguna 0e4d69f7b9 feat: Introduce PlayerMovementManager to manage player movement, rotation, attack mode push mechanics, and grid-based collision detection. 2026-02-20 17:54:58 +08:00
Yogi Wiguna e90cbfe246 feat: Implement Tekton roaming NPC with movement, combat, carry, throw, and knock mechanics. 2026-02-19 17:29:14 +08:00
adtpdn a7a8106b7e attempt to make stop n go gamemode 2026-02-19 03:42:59 +08:00
Yogi Wiguna 450ad2ce1f feat: add Tekton entity with movement, carry/throw mechanics, and a static controller for item throwing. 2026-02-12 17:38:01 +08:00
Yogi Wiguna e620e69d73 feat: Add Tekton NPC with roaming behavior, combat reactions, and interaction mechanics including carrying and throwing. 2026-02-12 16:15:27 +08:00
Yogi Wiguna 4d7ee61e7d feat: Introduce Tekton character model, materials, and associated control scripts. 2026-02-12 15:49:23 +08:00
Yogi Wiguna a05e3123b4 feat: Add Tekton character model, implement in-game message bar, global match timer UI, and camera context manager. 2026-02-12 14:56:57 +08:00
Yogi Wiguna 5275c4acd8 feat: Implement player input and movement managers for grid-based interaction and movement. 2026-02-12 12:11:38 +08:00
Yogi Wiguna 5cf77c19ab feat: implement player character with state management, network synchronization, and manager integration. 2026-02-12 11:48:03 +08:00
Yogi Wiguna da858c12aa feat: Implement core player character logic, including state management, network synchronization, character selection, and manager initialization. 2026-02-12 11:02:30 +08:00
adtpdn 5ec559c4c9 update 2026-02-12 06:53:26 +08:00
Yogi Wiguna d2ae5ada0e feat: Add dynamic camera context manager, initial main scene setup with gridmap and UI, and player script. 2026-02-11 16:52:27 +08:00
Yogi Wiguna 0c2a53c0cc feat: Introduce LobbyManager to handle room management, player states, and game setting synchronization. 2026-02-10 16:58:43 +08:00
Yogi Wiguna 2c1f6746d4 feat: Implement the initial main game scene, including GridMap, comprehensive UI, and mobile touch controls. 2026-02-10 11:26:28 +08:00