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danchie
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tekton
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20
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406
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22
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3ca2ff3c0f3dc416ac38d8f8a8b1ddc0ed0e52c5
Commit Graph
7 Commits
Author
SHA1
Message
Date
adtpdn
3ca2ff3c0f
fix: empty out all gridmap layers under candy pump and use precise duration timer for projectile destruction (experimental branch)
2026-06-29 21:54:52 +08:00
adtpdn
5466f0bf36
fix: empty out all gridmap layers under candy pump and use precise duration timer for projectile destruction
Build and Release Patch PCK / build-and-deploy-patch (push)
Failing after 2m22s
Details
Automated Testing / test (push)
Failing after 57s
Details
2026-06-29 21:13:44 +08:00
adtpdn
a5595dbd6b
fix: empty 3x3 tiles below candy cannon and add outline shaders to cannon, projectiles, bubbles and vfx
2026-06-29 20:53:28 +08:00
adtpdn
8b9efa1165
Gauntlet UI fixes and cleanser improvements
2026-06-28 18:50:49 +08:00
adtpdn
0a878c5205
update local arena of gauntlet
2026-06-08 12:19:34 +08:00
adtpdn
f2f90f98e2
feat: implement Candy Cannon mechanics, CI/CD pipelines, and version 2.3.7 updates
2026-05-25 18:17:00 +08:00
adtpdn
6949e20a1f
refactor
2026-01-28 02:29:43 +08:00