adtpdn
00f9d98f4b
refactor: enhance test framework with automated resource tracking and scripted error capture capabilities
2026-06-26 09:40:17 +08:00
adtpdn
5354d8b30f
freemode fishing tekton autoplay + static tekton throw fix
...
- Added tekton_fishing_autoplay.gd: plays both GLB animations simultaneously, looped
- Attached autoplay script to 3 fishing tekton instances in freemode.tscn
- Fixed static tekton throw: faces throw direction + plays throw animation
- Fixed AnimationPlayer path in tekton.gd for static turrets
- Fixed animation names (tekton_throw_tile -> ted_bones_001|Tekton Throwing Tiles|Anima_Layer)
- Fixed static_tekton_controller.gd idle resume
- Rebuilt animation-pack.res with new animations (holding_1, put_1, stun_1, etc.)
- Fixed GutBottomPanel.tscn broken UID
2026-06-15 18:15:39 +08:00
Yogi Wiguna
2d857a490b
feat:add gauntlet arena 3D
2026-06-08 12:44:38 +08:00
adtpdn
0a878c5205
update local arena of gauntlet
2026-06-08 12:19:34 +08:00
Yogi Wiguna
ad695292dc
Add stop_n_go arena models and textures
...
Add new 'stop_n_go' arena assets: Terrain.gltf and Terrain.bin, many PNG textures (with corresponding Godot .import metadata) for ground, props and shadows, and supporting compressed/import presets. Update scenes/arena/stop_n_go.scn to reference the new terrain and decorative assets so the arena can be used in the project.
2026-03-31 18:23:46 +08:00
Yogi Wiguna
5ea41806f1
feat: implement 3D arena support and dynamic environment management in main scene
2026-03-31 17:42:05 +08:00
Yogi Wiguna
1e6da89fff
feat: implement water shader and environment for free mode arena
2026-03-31 15:59:00 +08:00
Yogi Wiguna
3454710f2c
feat: implement player logic and add arena assets for free mode
2026-03-31 15:31:34 +08:00
Yogi Wiguna
42e96a7ed9
feat: implement Stop N Go arena, animation system, and lobby manager features
2026-03-30 15:06:21 +08:00
Yogi Wiguna
37b84f2ab3
directional lighting change, color, intensity
2026-03-30 11:20:15 +08:00
Yogi Wiguna
18e0e8aafd
feat: Implement the "Stop N Go" arena with new assets, scenes, and associated game logic and UI.
2026-03-26 15:13:24 +08:00
Yogi Wiguna
d20dca4b25
feat: Implement initial player character, main game scene, 'stop and go' arena, and touch controls.
2026-03-25 10:50:32 +08:00
Yogi Wiguna
9867ddc262
feat: Implement core player character logic with networked movement, actions, state management, and character selection.
2026-03-23 17:33:08 +08:00
Yogi Wiguna
bad2364fff
update arena
2026-03-23 14:55:15 +08:00
Yogi Wiguna
855b05b017
feat: Add player character scene, Nakama multiplayer manager, and a new arena scene.
2026-03-16 11:59:11 +08:00
Yogi Wiguna
a7361f4a2b
feat: Introduce 'Stop N Go' arena with new grass assets and a comprehensive player movement manager script.
2026-03-13 14:44:35 +08:00
Yogi Wiguna
6e43cb5337
feat: Add grid-based player movement manager, new 'stop_n_go' arena, and core game scene setup.
2026-03-13 14:37:13 +08:00
Yogi Wiguna
898f867cee
feat: add Stop n Go game mode with new arena, assets, and manager script.
2026-03-13 12:23:47 +08:00
Yogi Wiguna
84ae27c96a
feat: implement new 'Stop N Go' arena scene and manager.
2026-03-13 11:44:54 +08:00