adtpdn
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b76dd2e737
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feat: fix some bug
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2026-04-24 22:56:11 +08:00 |
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adtpdn
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5323aea5fb
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feat: add tutorial section
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2026-04-10 05:17:30 +08:00 |
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Yogi Wiguna
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52d9b4bffb
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feat: implement PlayerboardManager for handling tile collection, power-up consumption, and grid synchronization.
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2026-03-30 12:21:46 +08:00 |
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Yogi Wiguna
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efdd8f4969
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Add SFX
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2026-03-17 17:38:30 +08:00 |
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adtpdn
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71d688ed63
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feat: Implement core lobby system including UI, player management, and game mode settings.
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2026-03-16 05:21:49 +08:00 |
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Yogi Wiguna
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412e7bdcdd
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feat: Implement initial main scene, player scripts, and core game manager systems for input, actions, playerboard, special tiles, and UI.
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2026-03-12 12:06:32 +08:00 |
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Yogi Wiguna
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4b7a64a119
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feat: Implement core player movement with advanced pushing mechanics, define game modes, and introduce various new managers and UI components.
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2026-03-11 09:56:10 +08:00 |
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Yogi Wiguna
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0fb1397d11
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feat: Implement Stop n Go game mode with phase management, missions, dynamic safe zones, and associated UI and managers.
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2026-03-06 16:01:12 +08:00 |
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adtpdn
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a7442bb1a6
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feat: Implement core playerboard management including item grabbing, power-up handling, goal completion, and grid refilling, alongside new Tekton entity and various game managers.
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2026-03-02 03:10:38 +08:00 |
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adtpdn
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ef3d018040
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feat: implement Tekton Doors game mode with arena setup, portal management, connection randomization, and game state timers.
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2026-02-26 04:25:09 +08:00 |
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Yogi Wiguna
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e31973dfab
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feat: Add initial player character, movement, network synchronization, bot AI, and game managers.
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2026-02-24 16:54:45 +08:00 |
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adtpdn
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a7a8106b7e
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attempt to make stop n go gamemode
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2026-02-19 03:42:59 +08:00 |
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Yogi Wiguna
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da858c12aa
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feat: Implement core player character logic, including state management, network synchronization, character selection, and manager initialization.
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2026-02-12 11:02:30 +08:00 |
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Yogi Wiguna
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20e9897481
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feat: Implement UIManager for player action, playerboard, and power-up UI, and add initial lobby, main scenes, and PlayerboardManager.
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2026-02-09 11:35:45 +08:00 |
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Yogi Wiguna
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753757d273
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feat: Add PlayerboardManager, SpecialTilesManager, PowerupInventoryUI, and new touch control/power tile assets.
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2026-02-02 18:01:42 +08:00 |
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Yogi Wiguna
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614d678b84
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feat: Add initial main game scene with grid map, player board UI, and manager scripts for game logic and input.
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2026-02-02 16:31:07 +08:00 |
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Yogi Wiguna
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66d34d0d29
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feat: Establish initial game structure including lobby, UI, and core gameplay managers.
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2026-02-02 15:01:30 +08:00 |
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adtpdn
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d6c84dd30d
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update
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2026-02-02 00:21:32 +08:00 |
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adtpdn
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e66ba7542c
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update
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2026-01-29 03:04:24 +08:00 |
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adtpdn
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6949e20a1f
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refactor
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2026-01-28 02:29:43 +08:00 |
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adtpdn
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d71f5d67e3
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update scarcity
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2026-01-27 03:43:51 +08:00 |
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adtpdn
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6aede0a382
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feat: Implement cycle timer toggle, refactor continuous input, and improve movement synchronization.
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2026-01-07 05:41:38 +08:00 |
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adtpdn
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059f152374
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update bot
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2026-01-06 08:55:14 +08:00 |
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adtpdn
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7423e29443
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update holiday
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2026-01-01 05:21:25 +08:00 |
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adtpdn
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c5e9d073fa
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feat: Implement core game managers, player movement logic, and initial UI scenes.
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2025-12-27 05:45:57 +08:00 |
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adtpdn
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e41ffcfb67
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feat: Introduce modular player system with dedicated managers for movement, race, input, playerboard, actions, special tiles, and powerups, along with a new main scene and documentation.
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2025-12-16 02:37:26 +08:00 |
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adtpdn
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96f5754f99
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feat: Implement initial game structure with core logic, various managers, player scene, and project configuration.
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2025-12-12 02:16:06 +08:00 |
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adtpdn
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fe4c3eddb8
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feat: add player core, movement, and playerboard managers, special tile effects system, and lobby scene.
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2025-12-09 21:16:06 +08:00 |
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adtpdn
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ac463185de
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Update
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2025-12-08 21:56:36 +08:00 |
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adtpdn
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5000f3e269
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Bugfix
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2025-12-04 23:14:12 +08:00 |
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adtpdn
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dce55c2fe6
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Minor Update
- Refactor the Player.gd
- Attempt to fix joining the available room, via Room ID
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2025-12-03 21:51:23 +08:00 |
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adtpdn
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a97a8e68f6
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player.gd refactor progress
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2025-12-03 18:16:00 +08:00 |
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