Commit Graph

39 Commits

Author SHA1 Message Date
adtpdn 9dd3c59edf feat: update 2026-06-12 18:05:04 +08:00
adtpdn a592eb1de0 feat : mobile input controller 2026-04-13 18:15:49 +08:00
adtpdn a478e3fc2e feat: completing tutorial 2026-04-11 06:00:54 +08:00
adtpdn 5323aea5fb feat: add tutorial section 2026-04-10 05:17:30 +08:00
Yogi Wiguna 91dc34a7be feat: implement settings menu with video, audio, and input remapping support 2026-03-30 16:19:18 +08:00
adtpdn 3a50d2d324 feat: update some visual and fixing the bug 2026-03-27 01:52:45 +08:00
Yogi Wiguna a0da22ff5c feat: Introduce player character with input management and gridmap interaction visuals. 2026-03-25 16:20:23 +08:00
Yogi Wiguna 82fdbf91d1 feat: Implement touch controls and a settings menu. 2026-03-24 11:11:14 +08:00
Yogi Wiguna 412e7bdcdd feat: Implement initial main scene, player scripts, and core game manager systems for input, actions, playerboard, special tiles, and UI. 2026-03-12 12:06:32 +08:00
Yogi Wiguna 93eda69ad6 feat: Implement core game systems including settings management, player input, and initial gameplay mechanics with associated UI. 2026-03-12 10:35:26 +08:00
Yogi Wiguna 650d241a72 feat: Add core player input, movement, and special ability management systems with new UI components. 2026-03-11 17:40:45 +08:00
Yogi Wiguna 4b7a64a119 feat: Implement core player movement with advanced pushing mechanics, define game modes, and introduce various new managers and UI components. 2026-03-11 09:56:10 +08:00
Yogi Wiguna d53e4601e4 feat: Introduce comprehensive settings management with UI for video, audio, and remappable controls. 2026-03-10 17:04:01 +08:00
Yogi Wiguna e1e928389c feat: Implement powerup inventory UI, settings menu, and foundational managers for input and game settings. 2026-03-10 12:52:53 +08:00
Yogi Wiguna 0fb1397d11 feat: Implement Stop n Go game mode with phase management, missions, dynamic safe zones, and associated UI and managers. 2026-03-06 16:01:12 +08:00
adtpdn edd5051106 update 2026-03-06 04:06:15 +08:00
Yogi Wiguna 5c4764b082 feat: Introduce core player movement manager with grid-based movement, player pushing mechanics, and initial bot control and strategic planning. 2026-03-05 16:41:35 +08:00
Yogi Wiguna fb6d9df5db feat: Create player input and powerup managers to handle player interactions, movement, actions, targeting, and boost meter mechanics. 2026-03-05 14:29:34 +08:00
Yogi Wiguna cd7881bc3f feat: Introduce an EnhancedGridMap with advanced generation, randomization, pathfinding, and data serialization, along with new player, powerup, and portal managers. 2026-03-04 17:40:10 +08:00
Yogi Wiguna 8f03cc15c5 feat: introduce core player logic with manager integration and power-up inventory UI. 2026-03-04 15:56:03 +08:00
Yogi Wiguna a78acd12b8 feat: Add core manager scripts for camera context, player input, special tiles, and a powerup inventory UI. 2026-03-04 13:27:22 +08:00
Yogi Wiguna b32565203f feat: Implement core player movement, input, and player scene setup, including grid-based movement, rotation, push mechanics, and multiplayer synchronization. 2026-03-04 12:33:06 +08:00
adtpdn a7442bb1a6 feat: Implement core playerboard management including item grabbing, power-up handling, goal completion, and grid refilling, alongside new Tekton entity and various game managers. 2026-03-02 03:10:38 +08:00
Yogi Wiguna 8e0aa322de feat: Implement core player entity with multiplayer state synchronization, character selection, movement, and manager-based input. 2026-02-26 16:55:36 +08:00
Yogi Wiguna 129ff8818a feat: Implement initial main scene with player input management and touch controls, including new graphics assets. 2026-02-26 11:48:40 +08:00
Yogi Wiguna c57b045bef feat: Implement the new Stop N Go game mode with dedicated managers, models, and UI. 2026-02-26 11:29:58 +08:00
Yogi Wiguna 4990ce3c89 feat: Implement tile scarcity model for tile generation and power-up inventory UI for player interaction. 2026-02-25 12:09:14 +08:00
Yogi Wiguna 19fdb12c31 feat: Introduce player input and movement managers to handle continuous, turn-based, and targeted grid interactions. 2026-02-23 17:09:33 +08:00
Yogi Wiguna 5275c4acd8 feat: Implement player input and movement managers for grid-based interaction and movement. 2026-02-12 12:11:38 +08:00
adtpdn 5ec559c4c9 update 2026-02-12 06:53:26 +08:00
Yogi Wiguna 597e6d0a56 feat: Initialize main game scene and add player input and touch control managers. 2026-02-05 11:57:04 +08:00
Yogi Wiguna 18128288d2 feat: Introduce SpecialTilesManager to manage special tile effects, including powerup inventory, leveling, cooldowns, and targeted abilities. 2026-02-05 10:30:27 +08:00
Yogi Wiguna d9cdd9068e feat: Implement core player character logic and input handling, including movement, actions, and manager integration. 2026-02-04 15:44:33 +08:00
Yogi Wiguna 4b39a4cfcb Fix Power Up Inventory
feat: Add player input handling for movement, actions, and skill targeting, and implement special tile effect management.
2026-02-04 14:53:03 +08:00
Yogi Wiguna 77b8542896 feat: Add player action and input managers to handle player actions, movement, targeting, and visual feedback. 2026-02-04 14:25:21 +08:00
adtpdn e66ba7542c update 2026-01-29 03:04:24 +08:00
adtpdn 6948a4aed1 edit special power up 2026-01-09 22:41:00 +08:00
adtpdn 6aede0a382 feat: Implement cycle timer toggle, refactor continuous input, and improve movement synchronization. 2026-01-07 05:41:38 +08:00
adtpdn a97a8e68f6 player.gd refactor progress 2025-12-03 18:16:00 +08:00