adtpdn
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b76dd2e737
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feat: fix some bug
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2026-04-24 22:56:11 +08:00 |
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adtpdn
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3a50d2d324
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feat: update some visual and fixing the bug
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2026-03-27 01:52:45 +08:00 |
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Yogi Wiguna
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75a636c97c
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feat: Implement core game scene logic in main.gd and introduce goals_cycle_manager.gd for managing game goals and cycles.
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2026-03-23 17:45:16 +08:00 |
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Yogi Wiguna
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efdd8f4969
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Add SFX
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2026-03-17 17:38:30 +08:00 |
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Yogi Wiguna
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18c3dbecd6
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feat: Add core game managers, main scene, enhanced gridmap, and essential assets, including a new special tiles manager for power-up effects and inventory.
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2026-03-11 15:29:07 +08:00 |
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adtpdn
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09d08093e2
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feat: Implement the main game scene, initializing core managers, a new message bar system, and a pre-game countdown.
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2026-03-03 05:01:59 +08:00 |
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Yogi Wiguna
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4990ce3c89
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feat: Implement tile scarcity model for tile generation and power-up inventory UI for player interaction.
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2026-02-25 12:09:14 +08:00 |
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Yogi Wiguna
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0e44737278
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feat: introduce Stop N Go game mode with phase management, dynamic arena setup, and goal tracking.
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2026-02-24 11:02:14 +08:00 |
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Yogi Wiguna
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e90cbfe246
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feat: Implement Tekton roaming NPC with movement, combat, carry, throw, and knock mechanics.
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2026-02-19 17:29:14 +08:00 |
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Yogi Wiguna
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e933773688
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feat: Introduce core game managers and main scene, implementing player UI for board, actions, and power-ups.
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2026-02-05 16:12:34 +08:00 |
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adtpdn
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6aede0a382
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feat: Implement cycle timer toggle, refactor continuous input, and improve movement synchronization.
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2026-01-07 05:41:38 +08:00 |
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adtpdn
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059f152374
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update bot
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2026-01-06 08:55:14 +08:00 |
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adtpdn
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cbbe95e108
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overhaul bot
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2026-01-03 03:40:20 +08:00 |
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adtpdn
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c5e9d073fa
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feat: Implement core game managers, player movement logic, and initial UI scenes.
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2025-12-27 05:45:57 +08:00 |
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adtpdn
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b0d45d4569
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feat: Implement a new lobby system with configurable match duration, game over screen, and core game state management.
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2025-12-20 01:10:49 +08:00 |
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adtpdn
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75eb398649
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feat: Implement core game managers for power-ups, UI, goals, and player actions, and establish initial game scene and player.
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2025-12-17 03:51:15 +08:00 |
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adtpdn
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e41ffcfb67
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feat: Introduce modular player system with dedicated managers for movement, race, input, playerboard, actions, special tiles, and powerups, along with a new main scene and documentation.
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2025-12-16 02:37:26 +08:00 |
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adtpdn
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96f5754f99
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feat: Implement initial game structure with core logic, various managers, player scene, and project configuration.
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2025-12-12 02:16:06 +08:00 |
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