feat: Add new sprite animation assets, including 15sec and 30sec sprites, and initial animation and main scenes with supporting scripts.
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@@ -143,6 +143,18 @@ tracks/10/keys = {
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"update": 1,
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"values": [false]
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}
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tracks/11/type = "value"
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tracks/11/imported = false
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tracks/11/enabled = true
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tracks/11/path = NodePath("StopPhase/ColorRect:visible")
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tracks/11/interp = 1
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tracks/11/loop_wrap = true
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tracks/11/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 1,
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"values": [true]
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}
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[sub_resource type="Animation" id="Animation_bbp28"]
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resource_name = "ready-go"
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@@ -304,6 +316,18 @@ tracks/3/keys = {
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"update": 1,
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"values": [true, false]
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}
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tracks/4/type = "value"
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tracks/4/imported = false
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tracks/4/enabled = true
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tracks/4/path = NodePath("StopPhase/ColorRect:visible")
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tracks/4/interp = 1
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tracks/4/loop_wrap = true
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tracks/4/keys = {
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"times": PackedFloat32Array(0, 4),
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"transitions": PackedFloat32Array(1, 1),
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"update": 1,
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"values": [true, false]
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}
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[sub_resource type="AnimationLibrary" id="AnimationLibrary_emg7w"]
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_data = {
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@@ -391,6 +415,17 @@ anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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[node name="ColorRect" type="ColorRect" parent="StopPhase" unique_id=1569614215]
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modulate = Color(1, 1, 1, 0.1764706)
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z_index = -1
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layout_mode = 1
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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color = Color(1, 0.7294118, 0.09019608, 1)
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[node name="TextureRect" type="TextureRect" parent="StopPhase" unique_id=159562463]
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z_index = -1
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layout_mode = 1
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@@ -415,5 +450,19 @@ position = Vector2(671, 364)
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sprite_frames = ExtResource("24_u10lt")
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animation = &"stop-phase"
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[node name="CountDown" type="Control" parent="." unique_id=247940669]
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layout_mode = 1
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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[node name="CountDownAnimation" type="AnimatedSprite2D" parent="CountDown" unique_id=1053910485]
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position = Vector2(683, 360)
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scale = Vector2(0.75, 0.75)
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sprite_frames = ExtResource("24_u10lt")
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animation = &"15s"
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[node name="AnimationPlayer" type="AnimationPlayer" parent="." unique_id=1614214519]
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libraries/ = SubResource("AnimationLibrary_emg7w")
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