feat: implement Candy Cannon mechanics, CI/CD pipelines, and version 2.3.7 updates
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@@ -0,0 +1,59 @@
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name: Automated Testing
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on:
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push:
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branches:
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- main
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- develop
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- 'feature/**'
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- 'patch-release'
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pull_request:
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branches:
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- main
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- develop
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workflow_dispatch:
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jobs:
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test:
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runs-on: ubuntu-latest
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permissions:
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contents: read
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steps:
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- name: Checkout Source Code
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uses: actions/checkout@v4
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- name: Setup Godot
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uses: chickensoft-games/setup-godot@v1
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with:
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version: '4.3.0'
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use-dotnet: false
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- name: Verify GUT Installation
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run: |
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if [ ! -d "addons/gut" ]; then
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echo "ERROR: GUT addon not found at addons/gut"
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exit 1
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fi
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echo "GUT addon found"
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- name: Run Unit Tests
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run: |
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godot --headless --path . -s res://addons/gut/gut_cmdln.gd \
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-gdir=res://tests/ \
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-gexit \
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-glog=2
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- name: Check Test Results
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if: failure()
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run: |
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echo "Tests failed. Check logs above for details."
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exit 1
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- name: Upload Test Reports
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if: always()
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uses: actions/upload-artifact@v4
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with:
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name: test-reports
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path: test_reports/
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retention-days: 30
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