feat: implement Candy Cannon mechanics, CI/CD pipelines, and version 2.3.7 updates
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@@ -0,0 +1,138 @@
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name: Build and Export
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on:
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push:
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tags:
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- 'v*'
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workflow_dispatch:
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inputs:
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version:
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description: 'Version to build (e.g., 2.3.8)'
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required: true
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type: string
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jobs:
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build-windows:
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runs-on: ubuntu-latest
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permissions:
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contents: write
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steps:
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- name: Checkout Source Code
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uses: actions/checkout@v4
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- name: Setup Godot
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uses: chickensoft-games/setup-godot@v1
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with:
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version: '4.3.0'
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use-dotnet: false
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- name: Setup Export Templates
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run: |
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mkdir -p ~/.local/share/godot/export_templates/4.3.0.stable
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wget https://github.com/godotengine/godot/releases/download/4.3-stable/Godot_v4.3-stable_export_templates.tpz
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unzip Godot_v4.3-stable_export_templates.tpz -d ~/.local/share/godot/export_templates/4.3.0.stable
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- name: Export Windows Build
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run: |
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mkdir -p build
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godot --headless --export-release "Windows Desktop" build/tekton_armageddon_windows.exe
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- name: Upload Windows Artifact
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uses: actions/upload-artifact@v4
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with:
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name: windows-build
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path: build/tekton_armageddon_windows.exe
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retention-days: 30
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build-android:
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runs-on: ubuntu-latest
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permissions:
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contents: write
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steps:
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- name: Checkout Source Code
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uses: actions/checkout@v4
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- name: Setup Godot
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uses: chickensoft-games/setup-godot@v1
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with:
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version: '4.3.0'
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use-dotnet: false
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- name: Setup Export Templates
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run: |
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mkdir -p ~/.local/share/godot/export_templates/4.3.0.stable
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wget https://github.com/godotengine/godot/releases/download/4.3-stable/Godot_v4.3-stable_export_templates.tpz
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unzip Godot_v4.3-stable_export_templates.tpz -d ~/.local/share/godot/export_templates/4.3.0.stable
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- name: Setup Android SDK
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uses: android-actions/setup-android@v3
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- name: Export Android Build
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run: |
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mkdir -p build
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godot --headless --export-release "Android" build/tekton_armageddon_android.apk
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- name: Upload Android Artifact
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uses: actions/upload-artifact@v4
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with:
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name: android-build
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path: build/tekton_armageddon_android.apk
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retention-days: 30
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build-macos:
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runs-on: macos-latest
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permissions:
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contents: write
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steps:
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- name: Checkout Source Code
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uses: actions/checkout@v4
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- name: Setup Godot
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uses: chickensoft-games/setup-godot@v1
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with:
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version: '4.3.0'
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use-dotnet: false
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- name: Setup Export Templates
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run: |
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mkdir -p ~/Library/Application\ Support/Godot/export_templates/4.3.0.stable
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wget https://github.com/godotengine/godot/releases/download/4.3-stable/Godot_v4.3-stable_export_templates.tpz
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unzip Godot_v4.3-stable_export_templates.tpz -d ~/Library/Application\ Support/Godot/export_templates/4.3.0.stable
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- name: Export macOS Build
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run: |
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mkdir -p build
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godot --headless --export-release "macOS" build/tekton_armageddon_macos.zip
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- name: Upload macOS Artifact
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uses: actions/upload-artifact@v4
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with:
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name: macos-build
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path: build/tekton_armageddon_macos.zip
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retention-days: 30
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create-release:
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needs: [build-windows, build-android, build-macos]
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runs-on: ubuntu-latest
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if: startsWith(github.ref, 'refs/tags/')
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permissions:
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contents: write
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steps:
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- name: Download All Artifacts
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uses: actions/download-artifact@v4
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- name: Create GitHub Release
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uses: softprops/action-gh-release@v1
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with:
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files: |
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windows-build/tekton_armageddon_windows.exe
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android-build/tekton_armageddon_android.apk
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macos-build/tekton_armageddon_macos.zip
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draft: false
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prerelease: false
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env:
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GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
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