feat: skin update
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@@ -49,7 +49,10 @@ func after_action_completed():
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clear_highlights()
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# Only update UI if this is the LOCAL HUMAN PLAYER
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# Bots are owned by the host (authority match) but shouldn't trigger UI updates
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# Guard against stale callbacks after peer teardown (host quitting solo match)
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if not multiplayer.has_multiplayer_peer():
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player._is_processing_action = false
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return
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if multiplayer.get_unique_id() == player.get_multiplayer_authority():
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# Sync playerboard (Bots DO need to sync their board logic, just not update local UI)
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if player.is_multiplayer_authority() and player.has_method("can_rpc") and player.can_rpc():
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