feat: initialize main scene, character portraits, and UI/lobby management systems
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@@ -454,7 +454,7 @@ func initialize_leaderboard_with_players(players: Array):
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character_name = p.get("character", "Pip")
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break
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var avatar_url = "res://assets/graphics/character_selection/sc_characters/sc_%s.png" % character_name.to_lower()
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var avatar_url = "res://assets/graphics/character_potrait/sc_%s.png" % character_name.to_lower()
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if ResourceLoader.exists(avatar_url):
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portrait_rect.texture = load(avatar_url)
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@@ -559,7 +559,7 @@ func update_live_leaderboard(players: Array):
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"Oldpop": character_name = "Copper"
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_: character_name = sc
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var avatar_url = "res://assets/graphics/character_selection/sc_characters/sc_%s.png" % character_name.to_lower()
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var avatar_url = "res://assets/graphics/character_potrait/sc_%s.png" % character_name.to_lower()
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if ResourceLoader.exists(avatar_url):
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portrait_rect.texture = load(avatar_url)
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