Add SFX
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@@ -586,6 +586,7 @@ func _scatter_player_tiles(player_node: Node):
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main.rpc("sync_playerboard", peer_id, playerboard)
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# Notify the player
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SfxManager.rpc("play_rpc", "tile_scatter")
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NotificationManager.send_message(player_node, "Not in Safe Zone! Tiles scattered!", NotificationManager.MessageType.WARNING)
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# Screen shake
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