feat: Implement Tekton roaming NPC with movement, combat, carry, throw, and knock mechanics.
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@@ -94,7 +94,7 @@ item/1/mesh_cast_shadow = 1
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item/1/shapes = []
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item/1/navigation_mesh_transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0)
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item/1/navigation_layers = 1
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item/2/name = "start"
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item/2/name = "safe_zone"
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item/2/mesh = ExtResource("3_8v5xv")
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item/2/mesh_transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0)
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item/2/mesh_cast_shadow = 1
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