feat: Implement special tile power-up system with manager, levels, cooldowns, inventory, and associated assets.

This commit is contained in:
Yogi Wiguna
2026-02-03 10:16:03 +08:00
parent 753757d273
commit e8fc3f86c5
14 changed files with 157 additions and 28 deletions
@@ -178,8 +178,6 @@ func activate_effect(effect: int, target_player: Node3D = null):
func is_holo_tile(item_id: int) -> bool:
return item_id in HOLO_TILES
# =============================================================================
# Effect Implementations (New)
# =============================================================================