feat: Add initial main game scene with grid and cameras, and implement player movement manager.

This commit is contained in:
Yogi Wiguna
2026-02-05 17:48:47 +08:00
parent a4bd5e3c0b
commit e34a7467d0
2 changed files with 12 additions and 5 deletions
+9 -5
View File
@@ -80,7 +80,7 @@ current = true
fov = 35.5
[node name="Camera3D200" type="Camera3D" parent="." unique_id=1763366951]
transform = Transform3D(1, 0, 0, 0, 0.5581796, 0.8297202, 0, -0.8297202, 0.5581796, 7, 16.774572, 19.035084)
transform = Transform3D(1, 0, 0, 0, 0.5077037, 0.86153173, 0, -0.86153173, 0.5077037, 7, 19.635756, 19.007332)
environment = ExtResource("4_ky38j")
current = true
fov = 35.5
@@ -9585,10 +9585,14 @@ text = "00"
horizontal_alignment = 1
[node name="GlobalMatchTimer" type="PanelContainer" parent="." unique_id=1714357974]
offset_left = 48.0
offset_top = 64.0
offset_right = 208.0
offset_bottom = 114.0
anchors_preset = 5
anchor_left = 0.5
anchor_right = 0.5
offset_left = -75.0
offset_top = 18.0
offset_right = 85.0
offset_bottom = 68.0
grow_horizontal = 2
[node name="VBox" type="VBoxContainer" parent="GlobalMatchTimer" unique_id=24429117]
layout_mode = 2