chore: release version 2.3.5 and refactor lobby
Bump export_presets.cfg version to 2.3.5. Update CHANGELOG_DRAFT.md. Refactor lobby.gd into LobbyChat, LobbyMainMenu, LobbyRoomList, LobbyRoom. Move Nakama config to environment variables in nakama_manager.gd. Derive auth_manager.gd encryption key from OS.get_unique_id().sha256_text(). Remove Steam email auth fallback. Require auth ticket. Make GachaManager.pull() async in gacha_panel.gd. Remove dummy wallet seeding. Add store_type to IAP payload. Validate IAP receipts server-side in economy.lua. Register gacha module in main.lua. Clean backend_service.gd stubs. Fix featured_banners type safety in gacha_manager.gd. Guards non-array responses. Move tiles_armagedon_a1.res to assets/models/meshes/. Fix import fallback_path.
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[gd_scene load_steps=2 format=3 uid="uid://bvrqqgjpyouse"]
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[ext_resource type="Script" uid="uid://duf6rfdqr6yoc" path="res://addons/gut/gui/ResizeHandle.gd" id="1_oi5ed"]
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[node name="ResizeHandle" type="ColorRect"]
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custom_minimum_size = Vector2(20, 20)
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color = Color(1, 1, 1, 0)
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script = ExtResource("1_oi5ed")
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