chore: release version 2.3.5 and refactor lobby
Bump export_presets.cfg version to 2.3.5. Update CHANGELOG_DRAFT.md. Refactor lobby.gd into LobbyChat, LobbyMainMenu, LobbyRoomList, LobbyRoom. Move Nakama config to environment variables in nakama_manager.gd. Derive auth_manager.gd encryption key from OS.get_unique_id().sha256_text(). Remove Steam email auth fallback. Require auth ticket. Make GachaManager.pull() async in gacha_panel.gd. Remove dummy wallet seeding. Add store_type to IAP payload. Validate IAP receipts server-side in economy.lua. Register gacha module in main.lua. Clean backend_service.gd stubs. Fix featured_banners type safety in gacha_manager.gd. Guards non-array responses. Move tiles_armagedon_a1.res to assets/models/meshes/. Fix import fallback_path.
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# ##############################################################################
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#(G)odot (U)nit (T)est class
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#
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# ##############################################################################
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# The MIT License (MIT)
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# =====================
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#
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# Copyright (c) 2025 Tom "Butch" Wesley
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#
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# Permission is hereby granted, free of charge, to any person obtaining a copy
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# of this software and associated documentation files (the "Software"), to deal
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# in the Software without restriction, including without limitation the rights
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# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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# copies of the Software, and to permit persons to whom the Software is
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# furnished to do so, subject to the following conditions:
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#
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# The above copyright notice and this permission notice shall be included in
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# all copies or substantial portions of the Software.
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#
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# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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# THE SOFTWARE.
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#
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# ##############################################################################
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# Class used to keep track of objects to be freed and utilities to free them.
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# ##############################################################################
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var _to_free = []
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var _to_queue_free = []
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var _ref_counted_doubles = []
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var _all_instance_ids = []
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func _add_instance_id(thing):
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if(thing.has_method("get_instance_id")):
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_all_instance_ids.append(thing.get_instance_id())
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func add_free(thing):
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if(typeof(thing) == TYPE_OBJECT):
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_add_instance_id(thing)
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if(!thing is RefCounted):
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_to_free.append(thing)
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elif(GutUtils.is_double(thing)):
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_ref_counted_doubles.append(thing)
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func add_queue_free(thing):
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if(typeof(thing) == TYPE_OBJECT):
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_add_instance_id(thing)
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_to_queue_free.append(thing)
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func get_queue_free_count():
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return _to_queue_free.size()
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func get_free_count():
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return _to_free.size()
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func free_all():
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for node in _to_free:
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if(is_instance_valid(node)):
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if(GutUtils.is_double(node)):
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node.__gutdbl_done()
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node.free()
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_to_free.clear()
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for i in range(_to_queue_free.size()):
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if(is_instance_valid(_to_queue_free[i])):
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_to_queue_free[i].queue_free()
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_to_queue_free.clear()
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for ref_dbl in _ref_counted_doubles:
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ref_dbl.__gutdbl_done()
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_ref_counted_doubles.clear()
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_all_instance_ids.clear()
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func has_instance_id(id):
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return _all_instance_ids.has(id)
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