feat: Implement initial main game scene with player board UI, powerup inventory script, and associated assets.

This commit is contained in:
Yogi Wiguna
2026-03-24 11:54:27 +08:00
parent 82fdbf91d1
commit da9ba9361d
5 changed files with 143 additions and 192 deletions
@@ -1,8 +1,8 @@
[gd_resource type="Theme" load_steps=14 format=3 uid="uid://0dhxl4ohyxh8"]
[gd_resource type="Theme" format=3 uid="uid://0dhxl4ohyxh8"]
[ext_resource type="Texture2D" uid="uid://bc4h3o4wjjhc7" path="res://assets/graphics/game_setting/checkbox_on.png" id="1_36vy5"]
[ext_resource type="FontFile" uid="uid://c5t0o1yflhrg6" path="res://fonts/Supercell-Magic Regular.ttf" id="1_ofq5d"]
[ext_resource type="FontFile" uid="uid://bkg2jgfslxukn" path="res://fonts/TektonDash2.ttf" id="2_1r1ma"]
[ext_resource type="FontFile" uid="uid://c2tryhyhlyb1u" path="res://assets/fonts/Supercell-Magic Regular.ttf" id="1_ofq5d"]
[ext_resource type="FontFile" uid="uid://dsqg0x5lnosou" path="res://assets/fonts/TektonDash2.ttf" id="2_1r1ma"]
[ext_resource type="Texture2D" uid="uid://cwayis8vcdrne" path="res://assets/graphics/game_setting/arrow_down.png" id="2_ucrj8"]
[ext_resource type="Texture2D" uid="uid://djtnarduvxu5i" path="res://assets/graphics/game_setting/checkbox_off.png" id="2_w7n4t"]
[ext_resource type="Texture2D" uid="uid://dpcrm3nenf3vy" path="res://assets/graphics/game_setting/check_tex.png" id="3_w7n4t"]
@@ -99,6 +99,7 @@ HSlider/styles/grabber_area_highlight = SubResource("StyleBoxFlat_dvgdt")
HSlider/styles/slider = SubResource("StyleBoxFlat_w4ep3")
Label/colors/font_outline_color = Color(0.46666667, 0.32941177, 0.24313726, 1)
Label/constants/outline_size = 13
Label/fonts/font = ExtResource("1_ofq5d")
OptionButton/font_sizes/font_size = 24
OptionButton/fonts/font = ExtResource("1_ofq5d")
OptionButton/icons/arrow = ExtResource("2_ucrj8")