diff --git a/scripts/ui/boot_screen.gd b/scripts/ui/boot_screen.gd index c3f1bee..007f1cb 100644 --- a/scripts/ui/boot_screen.gd +++ b/scripts/ui/boot_screen.gd @@ -45,6 +45,13 @@ func _ready() -> void: progress_label.visible = false status_label.text = "Checking versions..." + + # Instant bypass in editor — go straight to game + if OS.has_feature("editor"): + print("[BootScreen] Editor detected — bypassing update check.") + _begin_resource_load() + return + update_manager.check_for_updates() func _get_update_manager() -> Node: