feat(gauntlet): shrink arena per phase 20x20 -> 18x18 -> 7x7; sticky cells block movement
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@@ -165,9 +165,8 @@ func simple_move_to(grid_position: Vector2i) -> bool:
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gm.use_cleanser_cell(pid)
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print("[Move] Cleanser cleared sticky cell at %s (%d cells left)" % [grid_position, gm.cleanser_cells_left.get(pid, 0)])
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else:
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print("[Move] Player stepping into sticky cell at %s — slowed" % grid_position)
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if player.is_multiplayer_authority() or multiplayer.is_server():
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gm.apply_sticky_slow(player)
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print("[Move] Failed: Blocked by Gauntlet Sticky cell at %s" % grid_position)
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return false
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rotate_towards_target(grid_position)
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