feat(gauntlet): shrink arena per phase 20x20 -> 18x18 -> 7x7; sticky cells block movement
CI / Export Linux (push) Failing after 4s
CI / Export Windows (push) Failing after 36s
CI / Export Android (push) Failing after 38s
Test Suite / Unit Tests (GUT) (push) Failing after 26s
Test Suite / Integration Tests (push) Failing after 29s
Test Suite / Code Style Check (push) Failing after 38s
CI / Create Release (push) Has been skipped
Test Suite / Security Scan (push) Failing after 51s

This commit is contained in:
2026-07-02 18:07:40 +08:00
parent 419771c50b
commit d40a242cbc
2 changed files with 63 additions and 8 deletions
+2 -3
View File
@@ -165,9 +165,8 @@ func simple_move_to(grid_position: Vector2i) -> bool:
gm.use_cleanser_cell(pid)
print("[Move] Cleanser cleared sticky cell at %s (%d cells left)" % [grid_position, gm.cleanser_cells_left.get(pid, 0)])
else:
print("[Move] Player stepping into sticky cell at %s — slowed" % grid_position)
if player.is_multiplayer_authority() or multiplayer.is_server():
gm.apply_sticky_slow(player)
print("[Move] Failed: Blocked by Gauntlet Sticky cell at %s" % grid_position)
return false
rotate_towards_target(grid_position)