From d3322f14ad890964a383cc30aaa8551a688766be Mon Sep 17 00:00:00 2001 From: adtpdn Date: Mon, 6 Jul 2026 16:29:05 +0800 Subject: [PATCH] fix: lower Stop N Go arena by 0.28 to fix buried tiles --- scenes/main.gd | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/scenes/main.gd b/scenes/main.gd index 365ea07..85c0c18 100644 --- a/scenes/main.gd +++ b/scenes/main.gd @@ -166,8 +166,8 @@ func _instantiate_3d_arena(scene_path: String): var arena_instance = arena_scene.instantiate() arena_instance.name = "ArenaEnvironment3D" - if "freemode" in scene_path: - # The Freemode Terrainv2.gltf has its floor physically modeled at Y=0.28. + if "freemode" in scene_path or "stop_n_go" in scene_path: + # The Terrainv2.gltf (and related arenas) have their floor physically modeled at Y=0.28. # Shift it down so the visual floor aligns with Y=0.0 where players and gridmap items live. arena_instance.position.y = -0.28