feat: Implement initial player character, main game scene, 'stop and go' arena, and touch controls.

This commit is contained in:
Yogi Wiguna
2026-03-25 10:50:32 +08:00
parent 7ca63fea00
commit d20dca4b25
9 changed files with 387 additions and 88 deletions
+1 -1
View File
@@ -142,7 +142,7 @@ transform = Transform3D(1, 0, 0, 0, -4.371139e-08, -1, 0, 1, -4.371139e-08, 0, 1
visible = false
billboard = 1
sprite_frames = ExtResource("10_y4r1p")
animation = &"stop-phase"
animation = &"wall-initiator"
[node name="receiver_skill_stunned" type="AnimatedSprite3D" parent="." unique_id=56953581]
transform = Transform3D(0.5, 0, 0, 0, -2.1855694e-08, -0.5, 0, 0.5, -2.1855694e-08, 0, 1.5653763, 0)