feat: Add initial core game scene, player script, and static Tekton manager.
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+3
-1
@@ -528,6 +528,9 @@ func _setup_host_game():
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stop_n_go_manager._setup_arena()
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elif LobbyManager.game_mode == "Tekton Doors" and portal_mode_manager:
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portal_mode_manager.setup_arena_locally()
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else:
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# Randomize grid first to ensure Floor 0 is walkable for pre-calculation
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randomize_game_grid()
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# 1. PVT: Pre-calculate Static Tekton positions AFTER arena size is known
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_precalculate_static_positions()
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@@ -725,7 +728,6 @@ func _start_game():
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# Spawn Static Tektons and random tiles BEFORE countdown (Free Mode Only)
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# Exclude for Stop n Go and Tekton Doors
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if LobbyManager.game_mode != "Stop n Go" and LobbyManager.game_mode != "Tekton Doors":
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randomize_game_grid()
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spawn_static_tektons()
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# Tekton Doors: Randomize connections BEFORE countdown so colors show
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