feat: Add new tile meshes and materials to the enhanced gridmap MeshLibrary.

This commit is contained in:
Yogi Wiguna
2026-03-10 15:53:19 +08:00
parent 10b47ccdec
commit c895e466b5
16 changed files with 53 additions and 35 deletions
-1
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@@ -44,7 +44,6 @@ _subresources={
"generate/lods": 0,
"generate/shadow_meshes": 0,
"lods/normal_merge_angle": 60.0,
"lods/normal_split_angle": 25.0,
"save_to_file/enabled": true,
"save_to_file/fallback_path": "res://assets/models/meshes/tiles.res",
"save_to_file/path": "uid://bhlvvdtiykgnn"
+1 -1
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@@ -1,4 +1,4 @@
[gd_resource type="ArrayMesh" load_steps=4 format=4 uid="uid://bl3x6wsft20n"]
[gd_resource type="ArrayMesh" format=4 uid="uid://bl3x6wsft20n"]
[ext_resource type="Texture2D" uid="uid://cdnxwlysxnujd" path="res://assets/textures/tile_heart.png" id="1_22stv"]
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