feat: Add new tile meshes and materials to the enhanced gridmap MeshLibrary.
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@@ -1,7 +1,8 @@
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[gd_resource type="BoxMesh" load_steps=2 format=3 uid="uid://c1wa5rjlu0fuo"]
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[gd_resource type="BoxMesh" format=3 uid="uid://c1wa5rjlu0fuo"]
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[ext_resource type="Material" uid="uid://cn1pvqd4gf1u7" path="res://addons/enhanced_gridmap/meshlibrary/mat_hover.tres" id="1_5fptl"]
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_mf1g6"]
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albedo_color = Color(0.90588236, 0.73333335, 0.22352941, 1)
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[resource]
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material = ExtResource("1_5fptl")
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size = Vector3(1.9, 0.5, 1.9)
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material = SubResource("StandardMaterial3D_mf1g6")
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size = Vector3(1, 0.1, 1)
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