feat: Add new tile meshes and materials to the enhanced gridmap MeshLibrary.
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@@ -1,4 +1,6 @@
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[gd_resource type="StandardMaterial3D" load_steps=0 format=3 uid="uid://cn1pvqd4gf1u7"]
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[gd_resource type="StandardMaterial3D" format=3 uid="uid://cn1pvqd4gf1u7"]
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[ext_resource type="Texture2D" uid="uid://cw1nmpknfgbuu" path="res://assets/textures/start_n_finish.jpg" id="1_3cw0q"]
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[resource]
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albedo_color = Color(0.26944, 0.347152, 0.674841, 1)
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albedo_texture = ExtResource("1_3cw0q")
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