feat: Implement core game managers, player movement logic, and initial UI scenes.

This commit is contained in:
2025-12-27 05:45:57 +08:00
parent 6870016ba6
commit c5e9d073fa
23 changed files with 1456 additions and 97 deletions
+1
View File
@@ -34,6 +34,7 @@ spacing_glyph = 5
[node name="CharacterBody3D" type="CharacterBody3D"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2.5, 0)
collision_layer = 2
script = ExtResource("1_qecr4")
cell_size = Vector3(1, 1, 1)
use_diagonal_movement = true