feat: Implement the new Stop N Go game mode with dedicated managers, models, and UI.
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@@ -11,7 +11,7 @@ enum Phase {GO, STOP}
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const GO_DURATION: float = 8.0
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const STOP_DURATION: float = 4.0
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const REQUIRED_GOALS: int = 1
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const REQUIRED_GOALS: int = 8
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var current_phase: Phase = Phase.GO
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var phase_timer: float = GO_DURATION
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