feat: fix some bug

This commit is contained in:
2026-04-24 22:56:11 +08:00
parent 8c5004d535
commit b76dd2e737
9 changed files with 105 additions and 156 deletions
+1 -1
View File
@@ -306,7 +306,7 @@ func _on_movement_finished():
emit_signal("movement_finished")
func move_to_clicked_position(grid_position: Vector2i) -> bool:
if not player.is_multiplayer_authority() or is_moving or player.action_points <= 0:
if not player.is_multiplayer_authority() or is_moving:
return false
# Check if player is frozen