feat: fix some bug

This commit is contained in:
2026-04-24 22:56:11 +08:00
parent 8c5004d535
commit b76dd2e737
9 changed files with 105 additions and 156 deletions
+9
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@@ -1,5 +1,14 @@
## [NEXT]
## [2.1.8] — 2026-04-24
- Optimized network synchronization with deterministic tile slots and granular board sync
- Removed lag-sensitive server adjacency checks to fix "disappearing tiles" on high-latency connections
- Fixed "No multiplayer peer assigned" crash during host disconnection and cleanup
- Finalized AP system removal, transitioning to a fully real-time authoritative model
- Restored bot mission completion logic
- Stabilized Nakama socket cleanup during match-to-lobby transitions
## [2.1.7] — 2026-04-24
- Upgraded Gacha interface with dynamic CSGO-style sequential reveal animations
- Added an animation skip button for faster 10x multi-pulls