feat: bullrush branch - mekton bulls arena, HUD, NPC managers, godot_ai updates

This commit is contained in:
2026-07-01 10:39:21 +08:00
parent cc584c3251
commit b6b37b5aac
48 changed files with 2548 additions and 397 deletions
+8 -3
View File
@@ -5,7 +5,8 @@ enum Mode {
FREEMODE = 0,
STOP_N_GO = 1,
TEKTON_DOORS = 2,
GAUNTLET = 3
GAUNTLET = 3,
MEKTON_BULLS = 4
}
static func from_string(mode: String) -> Mode:
@@ -18,6 +19,8 @@ static func from_string(mode: String) -> Mode:
return Mode.TEKTON_DOORS
"Candy Pump Survival":
return Mode.GAUNTLET
"Mekton Bulls":
return Mode.MEKTON_BULLS
_:
return Mode.FREEMODE
@@ -31,11 +34,13 @@ static func mode_to_string(mode: Mode) -> String:
return "Tekton Doors"
Mode.GAUNTLET:
return "Candy Pump Survival"
Mode.MEKTON_BULLS:
return "Mekton Bulls"
_:
return "Freemode"
static func is_restricted(mode: Mode) -> bool:
return mode == Mode.STOP_N_GO or mode == Mode.TEKTON_DOORS or mode == Mode.GAUNTLET
return mode == Mode.STOP_N_GO or mode == Mode.TEKTON_DOORS or mode == Mode.GAUNTLET or mode == Mode.MEKTON_BULLS
static func get_all_modes() -> Array[String]:
return ["Freemode", "Stop n Go", "Tekton Doors", "Candy Pump Survival"]
return ["Freemode", "Stop n Go", "Tekton Doors", "Candy Pump Survival", "Mekton Bulls"]