feat: Implement the main game scene with manager initialization, comprehensive UI setup including a dynamic message bar, tile respawn logic, and core multiplayer integration.
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+11
-3
@@ -99,10 +99,8 @@ mesh = SubResource("CapsuleMesh_l8ldl")
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shape = SubResource("SphereShape3D_3oo5r")
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[node name="Name" type="Label3D" parent="." unique_id=848046946]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.47085, 0)
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visible = false
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.0281162, 0)
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billboard = 1
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modulate = Color(0.32, 0.614667, 1, 1)
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text = "username"
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font = SubResource("FontVariation_q2tkp")
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font_size = 48
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@@ -110,6 +108,16 @@ outline_size = 26
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uppercase = true
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autowrap_mode = 2
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[node name="Position" type="Label3D" parent="." unique_id=482425681]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.83275956, 1.5372815, 0)
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billboard = 1
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modulate = Color(0.32, 0.614667, 1, 1)
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text = "1st"
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font = SubResource("FontVariation_q2tkp")
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font_size = 62
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outline_size = 26
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autowrap_mode = 2
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[node name="Bubble" type="Sprite3D" parent="." unique_id=1131454414]
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transform = Transform3D(0.625, 0, 0, 0, 0.5, 0, 0, 0, 0.625, 0, 2.63593, 0)
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visible = false
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