fix(network): prevent null multiplayer peer crashes offline/teardown and fix Nakama RPC session validation
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Vendored
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@@ -1,5 +1,5 @@
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{
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"godotTools.editorPath.godot4": "/home/beng/Godot/Editors/4.6.3-stable/Godot_v4.6.3-stable_linux.x86_64",
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"godotTools.editorPath.godot4": "/home/beng/Godot/Editors/.editor_config/Tekton Dash/Godot_v4.6.3-stable_linux.x86_64",
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"editor.tabSize": 4,
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"editor.insertSpaces": false,
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"files.eol": "\n",
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