From b15e1153e018b8e21bb5d39a4aeb33601a3eff16 Mon Sep 17 00:00:00 2001 From: god Date: Sat, 4 Jul 2026 19:33:35 +0800 Subject: [PATCH] fix: multiple punch SFX spam Fixes #74 The multiple punch SFX bug has been fixed. Cause: The is_charged_strike state was never cleared after pushing a player, causing the push logic to re-trigger and play the sound every frame while the movement key was held. Fix: is_charged_strike is now immediately cleared upon a successful push.