feat: Implement the main game scene with core logic, manager initialization, multiplayer setup, and UI integration.

This commit is contained in:
Yogi Wiguna
2026-03-25 17:15:13 +08:00
parent 621fc6fcda
commit adb3d53ca1
3 changed files with 9 additions and 7 deletions
+5 -5
View File
@@ -451,11 +451,11 @@ func spawn_tiles_around(count: int = 4):
else:
item_id = rng.randi_range(11, 14)
if item_id != -1:
var main = get_tree().get_root().get_node_or_null("Main")
if main and can_rpc():
main.rpc("sync_grid_item", pos.x, 1, pos.y, item_id)
spawned += 1
if item_id != -1:
var main = get_tree().get_root().get_node_or_null("Main")
if main and can_rpc():
main.rpc("sync_grid_item", pos.x, 1, pos.y, item_id)
spawned += 1
@rpc("call_local", "reliable")
func play_animation_rpc(anim_name: String):