feat: Introduce core game systems for special tile effects, power-up management, player movement, and initial UI screens.

This commit is contained in:
Yogi Wiguna
2026-03-09 17:49:50 +08:00
parent 0fb1397d11
commit aaf246d873
9 changed files with 54 additions and 17 deletions
+23 -3
View File
@@ -1,8 +1,28 @@
{
"latest_version": "1.0.0",
"minimum_launcher_version": "1.0.0",
"minimum_app_version": "1.0.0",
"latest_version": "0.9.0",
"minimum_launcher_version": "0.9.0",
"minimum_app_version": "0.9.0",
"releases": [
{
"version": "0.9.0",
"date": "2026-03-09",
"pck_windows": {
"url": "https://your-host.com/releases/tekton-local-0.9.0-windows.pck",
"size": 52428800,
"checksum_md5": "",
"checksum_sha256": ""
},
"changelog": [
"Power-up spawning before countdown in Stop n Go",
"Fixed safe zone visuals persistence",
"Unified Game Over freeze for bots and players",
"Added wall overlap protection for spawned tiles",
"Restricted bot tile collection to current standing tile",
"Improved door visibility in Tekton Doors mode",
"Fixed knock logic when carrying a Tekton"
],
"required": true
},
{
"version": "1.0.0",
"date": "2025-12-10",