feat: Implement core playerboard management including item grabbing, power-up handling, goal completion, and grid refilling, alongside new Tekton entity and various game managers.
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@@ -50,7 +50,8 @@ static func get_tile_weights() -> Dictionary:
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weights[tile] = STANDARD_WEIGHT
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# Special tiles
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var is_restricted = LobbyManager.game_mode == "Stop n Go" or LobbyManager.game_mode == "Tekton Doors"
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var mode = LobbyManager.get_game_mode()
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var is_restricted = GameMode.is_restricted(mode)
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for tile in SPECIAL_TILES:
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if is_restricted and tile == TILE_WALL:
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continue # Hide Wall Block only in restricted modes
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