feat: Implement core playerboard management including item grabbing, power-up handling, goal completion, and grid refilling, alongside new Tekton entity and various game managers.
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@@ -219,7 +219,7 @@ func try_push(target_pos: Vector2i, direction: Vector2i) -> bool:
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# SCORING: 200 Points for successful attack (ONLY in Free Mode)
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if player.is_multiplayer_authority():
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var is_sng = LobbyManager.game_mode == "Stop n Go"
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var is_sng = LobbyManager.is_game_mode(GameMode.Mode.STOP_N_GO)
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if not is_sng:
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var main = player.get_tree().get_root().get_node_or_null("Main")
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if main:
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