feat: Implement core playerboard management including item grabbing, power-up handling, goal completion, and grid refilling, alongside new Tekton entity and various game managers.
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@@ -90,7 +90,8 @@ func handle_unhandled_input(event):
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if event is InputEventKey and event.pressed and not event.echo:
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match event.keycode:
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KEY_KP_1, KEY_1, KEY_KP_2, KEY_2, KEY_KP_3, KEY_3, KEY_KP_4, KEY_4:
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var is_restricted = LobbyManager.game_mode == "Stop n Go" or LobbyManager.game_mode == "Tekton Doors"
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var mode = LobbyManager.get_game_mode()
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var is_restricted = GameMode.is_restricted(mode)
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match event.keycode:
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KEY_KP_1, KEY_1:
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player.activate_powerup(0) # FASTER_SPEED
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