feat: Implement core playerboard management including item grabbing, power-up handling, goal completion, and grid refilling, alongside new Tekton entity and various game managers.
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@@ -75,9 +75,10 @@ func _update_camera_target():
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var current_row = player.current_position.y
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var current_col = player.current_position.x
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if LobbyManager.game_mode == "Stop n Go":
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var mode = LobbyManager.get_game_mode()
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if mode == GameMode.Mode.STOP_N_GO:
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_update_stop_n_go_camera(current_row, current_col)
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elif LobbyManager.game_mode == "Tekton Doors":
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elif mode == GameMode.Mode.TEKTON_DOORS:
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_update_tekton_doors_camera()
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else:
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_update_freemode_camera(current_row, current_col)
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