feat : mobile input controller

This commit is contained in:
2026-04-13 18:15:49 +08:00
parent a478e3fc2e
commit a592eb1de0
25 changed files with 771 additions and 2058 deletions
+2 -4
View File
@@ -1,14 +1,12 @@
[gd_resource type="ArrayMesh" format=4 uid="uid://36tgon3b60db"]
[sub_resource type="CompressedTexture2D" id="CompressedTexture2D_5d0gc"]
load_path = "res://.godot/imported/tile_heart.png-deeef50755ca225f028608dfd16900e6.s3tc.ctex"
[ext_resource type="Texture2D" uid="uid://cdnxwlysxnujd" path="res://assets/textures/tile_heart.png" id="1_heart_tex"]
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_uxput"]
resource_name = "boost"
transparency = 1
cull_mode = 2
albedo_color = Color(0.91, 0.91, 0.91, 0.45098)
albedo_texture = SubResource("CompressedTexture2D_5d0gc")
albedo_texture = ExtResource("1_heart_tex")
[sub_resource type="ArrayMesh" id="ArrayMesh_r2l4m"]
_surfaces = [{