feat : mobile input controller
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@@ -1,13 +1,12 @@
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[gd_resource type="ArrayMesh" format=4 uid="uid://b5ta7tcw0iscd"]
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[sub_resource type="CompressedTexture2D" id="CompressedTexture2D_po712"]
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load_path = "res://.godot/imported/tile_coin.png-07bdc9862d055beeb72a967a0094a5c7.s3tc.ctex"
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[ext_resource type="Texture2D" uid="uid://dkr3oes2jk8ar" path="res://assets/textures/tile_coin.png" id="1_coin_tex"]
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_7ya48"]
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resource_name = "boost"
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transparency = 1
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cull_mode = 2
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albedo_texture = SubResource("CompressedTexture2D_po712")
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albedo_texture = ExtResource("1_coin_tex")
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[resource]
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resource_name = "tile_diamond"
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