From a536e060c9ab795572047f4e2247e9a2cc99e1fe Mon Sep 17 00:00:00 2001 From: Yogi Wiguna Date: Mon, 23 Feb 2026 17:38:37 +0800 Subject: [PATCH] feat: Add CameraContextManager to dynamically adjust camera position based on player's board position and game mode, including hysteresis and tweening. --- scripts/managers/camera_context_manager.gd | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/scripts/managers/camera_context_manager.gd b/scripts/managers/camera_context_manager.gd index f228a5e..4f8076d 100644 --- a/scripts/managers/camera_context_manager.gd +++ b/scripts/managers/camera_context_manager.gd @@ -101,7 +101,7 @@ func _update_stop_n_go_camera(current_row: int, current_col: int): # 3. Target Calculation var target_x = 3.0 + (current_col_setup * 5.0) # approx centers for 4 zones in 22 cols var target_y = 19.636 - var target_z = 15.0 if current_row_setup == 0 else 19.5 + var target_z = 15.0 if current_row_setup == 0 else 17.5 # Adjust specific X centers for the 22-col field match current_col_setup: