feat: Implement core player character setup, a centralized notification system, and special tile power-up management with inventory and cooldowns.

This commit is contained in:
Yogi Wiguna
2026-02-05 17:16:15 +08:00
parent e933773688
commit a4bd5e3c0b
13 changed files with 208 additions and 26 deletions
+1 -1
View File
@@ -314,7 +314,7 @@ func _execute_area_freeze(center_pos: Vector2i = Vector2i.ZERO):
if main:
var gcm = main.get_node_or_null("GoalsCycleManager")
if gcm:
gcm.add_score(player.name.to_int(), points)
gcm.rpc("request_add_score", points)
NotificationManager.send_message(player, "Hit %d Players! +%d Pts" % [hit_count, points], NotificationManager.MessageType.GOAL)