feat: Implement core player character setup, a centralized notification system, and special tile power-up management with inventory and cooldowns.

This commit is contained in:
Yogi Wiguna
2026-02-05 17:16:15 +08:00
parent e933773688
commit a4bd5e3c0b
13 changed files with 208 additions and 26 deletions
+3 -1
View File
@@ -46,7 +46,9 @@ static func send_message(target: Node, message: String, type: int = MessageType.
# Call the RPC on the target (usually a Player node)
# "any_peer" allows any client to send this message to the target
target.rpc("display_message", message, type)
# COMMENTED OUT PER USER REQUEST (Hide MessageBar/Notifications)
# target.rpc("display_message", message, type)
pass
# Helper for broadcasting to all players (if needed in future)
static func broadcast_to_all(tree: SceneTree, message: String, type: int = MessageType.NORMAL):