From a06e04e14b1a2e12b98d193eb3d20426a01a0a23 Mon Sep 17 00:00:00 2001 From: Yogi Wiguna Date: Thu, 12 Mar 2026 17:50:29 +0800 Subject: [PATCH] feat: Add player character scene with multiple models, animations, UI, and a 3D wall scene. --- scenes/player.tscn | 1 + scenes/wall_3d.tscn | 2 +- 2 files changed, 2 insertions(+), 1 deletion(-) diff --git a/scenes/player.tscn b/scenes/player.tscn index c6e5e2c..9442e5f 100644 --- a/scenes/player.tscn +++ b/scenes/player.tscn @@ -56,6 +56,7 @@ albedo_color = Color(0.85, 0.085, 0.238, 1) material = SubResource("StandardMaterial3D_xqgey") [sub_resource type="SphereShape3D" id="SphereShape3D_3oo5r"] +radius = 0.4 [sub_resource type="FontVariation" id="FontVariation_q2tkp"] spacing_glyph = 5 diff --git a/scenes/wall_3d.tscn b/scenes/wall_3d.tscn index 9beaa03..e6e3f71 100644 --- a/scenes/wall_3d.tscn +++ b/scenes/wall_3d.tscn @@ -3,7 +3,7 @@ [ext_resource type="ArrayMesh" uid="uid://dtr46jmckif0p" path="res://assets/models/meshes/block.res" id="1_block"] [sub_resource type="BoxShape3D" id="BoxShape3D_wall"] -size = Vector3(1, 1.5, 1) +size = Vector3(1.68, 1.5, 0.05) [node name="Wall3D" type="StaticBody3D" unique_id=992511920] collision_mask = 0