feat: update
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@@ -103,7 +103,7 @@ func handle_unhandled_input(event):
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if event.is_action_pressed("action_knock_tekton"):
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if player.powerup_manager:
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player.powerup_manager.use_special_effect()
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if player.is_attack_mode and player.has_method("enter_attack_mode"):
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if player.get("is_attack_mode") and player.has_method("enter_attack_mode"):
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player.enter_attack_mode()
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get_viewport().set_input_as_handled()
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