feat: Introduce static Tekton stands with a new manager for strategic, non-adjacent placement and synchronized randomized shapes.

This commit is contained in:
Yogi Wiguna
2026-02-13 13:51:51 +08:00
parent 6472e47edf
commit 98f107893d
3 changed files with 53 additions and 12 deletions
+1 -6
View File
@@ -31,7 +31,6 @@ func _update_mesh_from_index():
var shapes = [
_create_cylinder(),
_create_box(),
_create_prism(),
_create_sphere()
]
@@ -61,11 +60,7 @@ func _create_box() -> BoxMesh:
var mesh = BoxMesh.new()
mesh.size = Vector3(3.2, 0.6, 3.2)
return mesh
func _create_prism() -> PrismMesh:
var mesh = PrismMesh.new()
mesh.size = Vector3(3.2, 0.6, 3.2)
return mesh
func _create_sphere() -> SphereMesh:
# A flattened sphere acting like a dome stand