feat: Implement core player character logic with networked movement, actions, state management, and character selection.

This commit is contained in:
Yogi Wiguna
2026-03-23 17:33:08 +08:00
parent bad2364fff
commit 9867ddc262
4 changed files with 18 additions and 7 deletions
+2 -3
View File
@@ -1,7 +1,6 @@
extends Node
@export var throw_interval_min: float = 2.0
@export var throw_interval_max: float = 4.0
@export var throw_interval: float = 2.0
@export var throw_range: int = 3
var tekton: Node3D
@@ -32,7 +31,7 @@ func _ready():
_start_timer()
func _start_timer():
timer.wait_time = randf_range(throw_interval_min, throw_interval_max)
timer.wait_time = throw_interval
timer.start()
func _on_timer_timeout():