feat: update
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@@ -0,0 +1,16 @@
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[gd_scene format=3 uid="uid://iinjrl0ujfnh"]
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[sub_resource type="SphereMesh" id="1"]
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radius = 0.2
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height = 0.4
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[sub_resource type="StandardMaterial3D" id="2"]
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albedo_color = Color(1, 1, 1, 1)
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metallic = 0.3
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roughness = 0.4
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[node name="Candy" type="Node3D"]
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[node name="Mesh" type="MeshInstance3D" parent="."]
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mesh = SubResource("1")
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material_override = SubResource("2")
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